You can easily dump Wisdom to 8 without any problems.Ībilities. Wis: With Divine Grace and good Will saves The Fighters, but 2+ skill ranks offer you very limited options. Int: The Paladin’s skill list is better than Str: Paladins are almost exclusively meleeĭex: In heavy armor and with Divine Grace,ĭexterity isn’t paticularly important. Paladin abilities look similar to any other melee martial character, but Divine Grace drastically reduces the need for Dexterity and Wisdom to fix bad saves. Personally I would rather outright kill the The Banishment effect forcibly ends your Smite even if it fails, and you can’tĬhoose to forego the effect. Protect you from everything except enemy divine spellcasters and evil Remember that allies must still use a swift action to activate Smite Evil.Īura of Faith (Su): Fantastic for combatingĮvil-aligned outsiders, and saves you the trouble of casting Bless Weapon.Īura of Righteousness (Su): DR 5/evil will Level, which seriously handicaps their spells, so consider the Magical KnackĪura of Resolve (Su): Charm effects are very Paladins cast spells at a caster level 3 lower than their class ![]() Spells, but what little spellcasting they get can be very effective is usedĬarefully. Including DR, but a mount is an essential part of any mounted combat build.įor help with the Paladins’s Mount, see my The ability to enhance your weapon can solve a lot of problems, See the “Spells” section, below, for some notableįantastic. Utility options, but they get spells which help them serve as healers, Selection complements their other abilities really well. Very few spells per day from a limited spell list. Spells: Paladins are 1/2 casters, and get If you insist on using Channel Energy, see my People in the party it’s more efficient than use Lay on Hands on each of them. Kill your party, but sometimes it gets scary.Īren’t great at channeling energy, but if you need to heal more than two Nauseated tend to have very short durations, though exceptions like
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